Simply Clothes Fallout 4
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It's harder to build on top of FO4.You can't add extra perks in a natural fashion. You can rework perks inside the trees and shuffle them around, but you can't more perks without resorting to gimmicky stuff, like making them craftable activators that grant a perk.The DLC cycle has just ended and the game is still being updated(which is prone to breaking stuff), so expect more mods once it settles down.FO4SE is still in the early stages and lacks functions modders desire.
There is no MCMThen there is the subject matter. It's a lot easier to add stuff to Skyrim without breaking immersion.
Added vancian magic to Skyrim or a perk which makes the last melee attack in your combo shoot a fireball? Added the same to FO4? Sorry bro, unendorsed, uninstalled, breaks my suspension of disbelief. It's easier to let your imagination run wild in Skyrim.Even if you do want to add cool powers, the UI restricts you. Skyrim has one power slot which can be activated whenever and two hands for magic spells. If you want to add powers you need to make them AID activators, which is cumbersome, and if you want to rectify the issue you need to use FO4 Hotkeys, which is, again, bothersome for the user to set up.Then there is also the caveat that FO4 doesn't need gameplay mods.
Skyrim's unmodded gameplay is abysmal. Combat is basic and barely functions, balance is nonexistent, there is no economy, no resource sinks apart from Hearthfire, which is an afterthought. FO4 works pretty damn well standalone. It's already a pretty decent shooter, it has a hunger system, it has a complete settlement building system, PA system is refreshing. Crafting system in FO4 is already infinitely superior to any mod for Skyrim.Mods make Skyrim playable. Mods make FO4 better. One is a blank slate, the other is an already decent game.
You're dead on about creativity being easier in Skyrim. Nirn is kind of a blank slate- anything feels plausible. There's already high fantasy, Gothic fantasy, lovecraftian themes, Celtic mythology, and steampunk in the regular lore. So it's hard to make something that feels out of place. Meanwhile, Fallout is a very finely crafted universe that plays on satire, political commentary, and a tone of dark humor that is easy to get wrong.
It's why mods like Realistic Guns feel off. The guns aren't supposed to be realistic.
Everything is stylized and benefits from great art direction. The first thing you have to keep in mind is Skyrim has had 5 years and has become a staple of internet culture (think of all the Skyrim meme spin offs). Fallout 4 has just been out for a year.I also think Skyrim resonated pretty with everyone and it's a pretty huge success critically and with players. Fallout 4 I've seen a lot of players been completely turned off because of the choices the game made (myself included), so I think it's less popular that Skyrim because of that. Critics of course loved it because that's games journalism these days.However this is sorta based on opinions, which like humans are fallible, so let's look at numbers instead.
Fallout 4 Wiki
To this date Skyrim has 50.000 mods on the Nexus, If we look back to, Skyrim had around 35.000 mods. So roughly we get around 10.000 mods a year, give or take. Obviously there's some drop off because Skyrim's getting old. If you look at Fallout 4 which has only been out for a year, there's currently 15.000 mods on the Nexus.
So this is pretty on par with Skyrim. So I wouldn't say mod support is weaker, just less mature perhaps. There are a ton of more dynamic mods for Fallout 4, including many Skyrim mods (True Storms, Live Another Life, etc.). There are mods that let you create your own settlements anywhere in the world, mods that change how the combat system works, perk overhauls on the level of Ordinator, mods that add new factions and quests, mods that add new zones, and more. And like the poster above you said, it has over 15k mods in just one year, compared to Skyrim, which has around 50k after 5 years.That said, I prefer Skyrim. I was about 200 hours into Fallout 4 and barely halfway through the main quest when Skyrim SE came out and have played nothing but that since.